Tony Tang
Positions
Adjunct Associate Professor
Contact information
Background
Educational Background
Doctor of Philosophy Computer Engineering, University of British Columbia, 2010
M.S. Computer Science, University of Calgary, 2005
B.S. Computer Science, Simon Fraser University, 2002
Awards
- Best Paper Nominee, ACM Conference on Designing Interactive Systems (DIS 2019). 2019
- Academic Leader, 2015
- Best Paper Nominee, 2014
- Honourable Mention, 2014
- Honourable Mention Award, 2013
- People's Choice Video Award, 2013
Publications
- Designing Outdoor Remote-Communication Tools for Serious Collaborative Activities. Joanna Hakkila; Anthony Tang; Brennan Jones; Florian Daiber; Zann Anderson; Michael Jones; Keith Cheverst; Carman Neustaedter. (2018)
- Scale Impacts Elicited Gestures for Manipulating Holograms: Implications for AR Gesture Design. Jo Vermeulen; Anthony Tang; Tran Pham; Lindsay MacDonald Vermeulen. Association for Computing Machinery (ACM). 227-240. (2018)
- Mixed-Reality for Object-Focused Remote Collaboration. Martin Feick; Anthony Tang; Scott Bateman. Association for Computing Machinery (ACM). 63-65. (2018)
- VR Safari Park: A Concept-based World Building Interface using Blocks and World Tree. Shotaro Ichikawa; Yoshifumi Kitamura; Anthony Tang; Kazuki Takashima. Association for Computing Machinery (ACM). (2018)
- The living wall display: physical augmentation of interactive content using an autonomous mobile display. Yuki Onishi; Yoshiki Kudo; Anthony Tang; Yoshifumi Kitamura; Kazuki Takashima. Association for Computing Machinery (ACM). (2018)
- WindyWall: Exploring Creative Wind Simulations. Ching-Chiuan Yen; Thi Ngoc; Anthony Tang; David Tolley; Nimesha Ranasinghe; Kensaku Kawauchi. Association for Computing Machinery (ACM). (2019)
- Drones for Remote Collaboration in Wilderness Search and Rescue. Brennan Jones; Anthony Tang; Carman Neustaedter. (2019)
- Mannequette: Understanding and Enabling Collaboration and Creativity on Avant-Garde Fashion-Tech Runways. Teddy Seyed; Anthony Tang. (2019)
- Health Visualizations at Home: Who Sees What Where. Bon Adriel Aseniero; Sheelagh Carpendale; Anthony Tang. (2018)
- Watching 360° Videos Together. Tony Tang. (2017)
- Why Players use Pings and Annotations in Dota 2. Tony Tang. (2017)
- User-Defined Gestures for Holographic Medical Analytics. Tony Tang. (2017)
- Visualizing Reader-Created Tags for Books on GoodReads. Tony Tang. (2017)
- Escaping Together: The Design and Evaluation of a Distributed Real-Life Escape Room. Tony Tang. (2017)
- Collaboration in 360° Videochat: Challenges and Opportunities. Tony Tang. (2017)
- The Feasibility of Recognizing Pinch Gestures with Commodity Smartwatch Hardware and Machine Learning. Tony Tang. (2017)
- The Way You Move: The Effect of a Robot Surrogate Movement in Remote Collaboration. Tony Tang. (2018)
- Geocaching with a Beam: Shared Outdoor Activities through a Telepresence Robot with 360 Degree Viewing. Tony Tang. (2018)
- Perspective on and Re-Orientation of Physical Proxies in Object-Focused Remote Collaboration. Tony Tang. (2018)
- Toward A Reality-Based Interaction Gaming Experience for Older Adults. Tony Tang. (2018)
- Scale Impacts Elicited Gestures for Manipulating Holograms: Implications for AR Gesture Design. Tony Tang. (2018)
- Mixed-Reality for Object-Focused Remote Collaboration. Tony Tang. (2018)
- Drones for Remote Collaboration in Wilderness Search and Rescue. Tony Tang. (2019)
- Mannequette: Understanding and Enabling Collaboration and Creativity on Avant-Garde Fashion-Tech Runways. Tony Tang. (2019)
- Health Visualizations at Home: Who Sees What Where. Tony Tang. (2018)
- WindyWall: Exploring Creative Wind Simulations. Tony Tang. (2019)
- The living wall display: physical augmentation of interactive content using an autonomous mobile display. Tony Tang. (2018)
- VR Safari Park: A Concept-based World Building Interface using Blocks and World Tree. Tony Tang. (2018)
- A Design Framework for Awareness Cues in Distributed Multiplayer Games. Tony Tang. (2018)
- Designing Outdoor Remote-Communication Tools for Serious Collaborative Activities. Tony Tang. (2018)
- A Visual Interaction Cue Framework from Video Game Environments for Augmented Reality. Tony Tang. (2018)
- Designing a Tangible Interface for Manager Awareness in Wilderness Search and Rescue. Anthony Tang; Carman Neustaedter; Brennan Jones; Alissa N Antle; Elgin-Skye McLaren. In Conference Companion of the ACM Conference on Computer-Supported Cooperative Work (CSCW 2018). (2018)
- The Way You Move: The Effect of a Robot Surrogate Movement in Remote Collaboration. 105-106. (2018)
- A Visual Interaction Cue Framework from Video Game Environments for Augmented Reality. Kody R. Dillman; Terrance Tin; Alex Mitchell; Anthony Tang; Lora Oehlberg. Association for Computing Machinery (ACM). (2018)
- Geocaching with a Beam: Shared Outdoor Activities through a Telepresence Robot with 360 Degree Viewing. Yasamin Heshmat; Bernhard E. Riecke; Carman Neustaedter; Anthony Tang; Xiaoxuan Xiong; Brennan Jones; Lillian Yang. Association for Computing Machinery (ACM). (2018)
- Perspective on and Re-orientation of Physical Proxies in Object-Focused Remote Collaboration. Lora Oehlberg; Anthony Tang; Terrance Mok; Ehud Sharlin; Martin Feick. Association for Computing Machinery (ACM). (2018)
- Toward A Reality-Based InteractionGaming Experience for Older Adults. Jessi Stark; Ehud Sharlin; Anthony Tang. (2018)
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